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Zodd The Immure - Starship

I worked with the people at Abyss Studios on their canceled Kickstarter campaign. This ship was featured in their video and will likely be used in the game if they continue the project. Using reference I had gathered and input from the team I was able to design and create the ship myself. I modeled the high poly version in Maya and baked it using xNormal. Using the bakes and Photoshop I was able to texture the lower poly version. I used texturing techniques I learned while working on Injustice to help make the ship look more stylized. The wings are designed to fold up and the two lower arms swing forward and act as landing gear when it lands. The pilot's chair also swings down and around so the pilot can walk around the cabin. This was designed to allow for the largest view possible when flying.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

Display art created in Marmoset.

WIP Maya screenshot.

WIP Maya screenshot.

WIP Maya screenshot.

WIP Maya screenshot.

WIP Maya screenshot.

WIP Maya screenshot.

WIP Maya screenshot.

WIP Maya screenshot.

WIP Maya screenshot.

WIP Maya screenshot.

WIP Maya screenshot.

WIP Maya screenshot.